Service Rifles & Carbines

L4A1 Lantern | FiveM Enhanced Standalone Weapon

L4A1 Lantern | FiveM Enhanced Standalone Weapon

L4A1 Lantern | EGS Service Rifles & Carbines

Fictional laser carbine with a skeletal stock, compact optic, layered stone-colored armor, graphite receiver and amber emitter accents.

This individual download includes the textured L4A1 Lantern model, three geometry LODs, separate weapon/ammunition identities, animation metadata and an optional administrator equip helper. Includes GEN8 and GEN9 native files; intended for FiveM for GTA V Enhanced.

Uses stock Ray Carbine handling, audio and ray tracers with a finite, separate ammunition pool. The integrated energy pack has no detachable magazine or conventional reload cycle. Initial helper grant: 250 rounds. The stock-style clip field is 9,999; this does not provide infinite ammunition. Existing ammunition is preserved when re-equipping. Crouched-fire flags are retained; a crouch-toggle script is not included. Bipods and optics, where present, are fixed model geometry.

Authored LOD triangles, including magazine geometry where applicable: high 42,834; medium 3,384; low 1,524.

Install the egs_l4a1_lantern folder and add ensure egs_l4a1_lantern to server.cfg with clients disconnected. Weapon identifier: WEAPON_EGS_L4A1. Optional ACE-restricted F8 command: egs_l4a1. Read the included README for permissions and inventory integration. No framework dependency; framework inventory adapters and persistence are not supplied.

One weapon design only. The Proving Ground map, NPCs, targets, UI, armory, special target effects, source projects and custom weapon-wheel artwork are not included. Do not run alongside another definition of the same weapon, including the full FSTE collection.

Native files match the accepted FSTE deployment and prior native readback. Metadata extraction and helper behavior are validated offline. A fresh standalone gameplay/framework acceptance test and Legacy gameplay test have not been completed. Previews show the actual packaged GEN9 model rendered in Blender, not in-game screenshots.

Version 1.0.0. Unencrypted ZIP delivery; no Asset Escrow protection. Support: primis11123@gmail.com.

$9.00
L416 Aperture | FiveM Enhanced Standalone Weapon

L416 Aperture | FiveM Enhanced Standalone Weapon

L416 Aperture | EGS Service Rifles & Carbines

Fictional specialist laser rifle with an extended vented fore-end, optic, folding-style bipod geometry and amber emitter accents.

This individual download includes the textured L416 Aperture model, three geometry LODs, separate weapon/ammunition identities, animation metadata and an optional administrator equip helper. Includes GEN8 and GEN9 native files; intended for FiveM for GTA V Enhanced.

Uses stock Ray Carbine handling, audio and ray tracers with a finite, separate ammunition pool. The integrated energy pack has no detachable magazine or conventional reload cycle. Initial helper grant: 250 rounds. The stock-style clip field is 9,999; this does not provide infinite ammunition. Existing ammunition is preserved when re-equipping. Crouched-fire flags are retained; a crouch-toggle script is not included. Bipods and optics, where present, are fixed model geometry.

Authored LOD triangles, including magazine geometry where applicable: high 45,767; medium 4,008; low 1,774.

Install the egs_l416_aperture folder and add ensure egs_l416_aperture to server.cfg with clients disconnected. Weapon identifier: WEAPON_EGS_L416. Optional ACE-restricted F8 command: egs_l416. Read the included README for permissions and inventory integration. No framework dependency; framework inventory adapters and persistence are not supplied.

One weapon design only. The Proving Ground map, NPCs, targets, UI, armory, special target effects, source projects and custom weapon-wheel artwork are not included. Do not run alongside another definition of the same weapon, including the full FSTE collection.

Native files match the accepted FSTE deployment and prior native readback. Metadata extraction and helper behavior are validated offline. A fresh standalone gameplay/framework acceptance test and Legacy gameplay test have not been completed. Previews show the actual packaged GEN9 model rendered in Blender, not in-game screenshots.

Version 1.0.0. Unencrypted ZIP delivery; no Asset Escrow protection. Support: primis11123@gmail.com.

$9.00
L27 Sunstitch | FiveM Enhanced Standalone Weapon

L27 Sunstitch | FiveM Enhanced Standalone Weapon

L27 Sunstitch | EGS Service Rifles & Carbines

Fictional laser support rifle with a long cooling shroud, elevated optic assembly, box-shaped integrated energy pack and bipod geometry.

This individual download includes the textured L27 Sunstitch model, three geometry LODs, separate weapon/ammunition identities, animation metadata and an optional administrator equip helper. Includes GEN8 and GEN9 native files; intended for FiveM for GTA V Enhanced.

Uses stock Ray Carbine handling, audio and ray tracers with a finite, separate ammunition pool. The integrated energy pack has no detachable magazine or conventional reload cycle. Initial helper grant: 250 rounds. The stock-style clip field is 9,999; this does not provide infinite ammunition. Existing ammunition is preserved when re-equipping. Crouched-fire flags are retained; a crouch-toggle script is not included. Bipods and optics, where present, are fixed model geometry.

Authored LOD triangles, including magazine geometry where applicable: high 58,998; medium 4,264; low 1,890.

Install the egs_l27_sunstitch folder and add ensure egs_l27_sunstitch to server.cfg with clients disconnected. Weapon identifier: WEAPON_EGS_L27. Optional ACE-restricted F8 command: egs_l27. Read the included README for permissions and inventory integration. No framework dependency; framework inventory adapters and persistence are not supplied.

One weapon design only. The Proving Ground map, NPCs, targets, UI, armory, special target effects, source projects and custom weapon-wheel artwork are not included. Do not run alongside another definition of the same weapon, including the full FSTE collection.

Native files match the accepted FSTE deployment and prior native readback. Metadata extraction and helper behavior are validated offline. A fresh standalone gameplay/framework acceptance test and Legacy gameplay test have not been completed. Previews show the actual packaged GEN9 model rendered in Blender, not in-game screenshots.

Version 1.0.0. Unencrypted ZIP delivery; no Asset Escrow protection. Support: primis11123@gmail.com.

$9.00
R7 Vector | FiveM Enhanced Standalone Weapon

R7 Vector | FiveM Enhanced Standalone Weapon

R7 Vector | EGS Service Rifles & Carbines

Fictional heavy infantry rail rifle with an enclosed accelerator housing, cyan accents, compact optic and separate box magazine model.

This individual download includes the textured R7 Vector model, three geometry LODs, separate weapon/ammunition identities, animation metadata and an optional administrator equip helper. Includes GEN8 and GEN9 native files; intended for FiveM for GTA V Enhanced.

Uses stock GTA Online Railgun handling and explosive impacts, with a separate ammunition pool and single-shot reload behavior. Includes the separate magazine component and its matching archetype. Clip capacity: 1. Initial helper grant: 20 rounds. Existing ammunition is preserved when re-equipping. Crouched-fire flags are retained; a crouch-toggle script is not included. Bipods and optics, where present, are fixed model geometry.

Authored LOD triangles, including magazine geometry where applicable: high 46,650; medium 3,410; low 1,536.

Install the egs_r7_vector folder and add ensure egs_r7_vector to server.cfg with clients disconnected. Weapon identifier: WEAPON_EGS_R7. Optional ACE-restricted F8 command: egs_r7. Read the included README for permissions and inventory integration. No framework dependency; framework inventory adapters and persistence are not supplied.

One weapon design only. The Proving Ground map, NPCs, targets, UI, armory, special target effects, source projects and custom weapon-wheel artwork are not included. Do not run alongside another definition of the same weapon, including the full FSTE collection.

Native files match the accepted FSTE deployment and prior native readback. Metadata extraction and helper behavior are validated offline. A fresh standalone gameplay/framework acceptance test and Legacy gameplay test have not been completed. Previews show the actual packaged GEN9 model rendered in Blender, not in-game screenshots.

Version 1.0.0. Unencrypted ZIP delivery; no Asset Escrow protection. Support: primis11123@gmail.com.

$9.00
E12 Static | FiveM Enhanced Standalone Weapon

E12 Static | FiveM Enhanced Standalone Weapon

E12 Static | EGS Service Rifles & Carbines

Fictional electromagnetic-disruption carbine with a vented fore-end, violet emitter accents and separate curved magazine model.

This individual download includes the textured E12 Static model, three geometry LODs, separate weapon/ammunition identities, animation metadata and an optional administrator equip helper. Includes GEN8 and GEN9 native files; intended for FiveM for GTA V Enhanced.

Uses stock Carbine Rifle handling and conventional bullet effects. Its electromagnetic design is fictional; EMP or electronic-disruption simulation is not included. Includes the separate magazine component and its matching archetype. Clip capacity: 30. Initial helper grant: 180 rounds. Existing ammunition is preserved when re-equipping. Crouched-fire flags are retained; a crouch-toggle script is not included. Bipods and optics, where present, are fixed model geometry.

Authored LOD triangles, including magazine geometry where applicable: high 38,875; medium 2,790; low 1,168.

Install the egs_e12_static folder and add ensure egs_e12_static to server.cfg with clients disconnected. Weapon identifier: WEAPON_EGS_E12. Optional ACE-restricted F8 command: egs_e12. Read the included README for permissions and inventory integration. No framework dependency; framework inventory adapters and persistence are not supplied.

One weapon design only. The Proving Ground map, NPCs, targets, UI, armory, special target effects, source projects and custom weapon-wheel artwork are not included. Do not run alongside another definition of the same weapon, including the full FSTE collection.

Native files match the accepted FSTE deployment and prior native readback. Metadata extraction and helper behavior are validated offline. A fresh standalone gameplay/framework acceptance test and Legacy gameplay test have not been completed. Previews show the actual packaged GEN9 model rendered in Blender, not in-game screenshots.

Version 1.0.0. Unencrypted ZIP delivery; no Asset Escrow protection. Support: primis11123@gmail.com.

$9.00
R103 Iron Comet | FiveM Enhanced Standalone Weapon

R103 Iron Comet | FiveM Enhanced Standalone Weapon

R103 Iron Comet | EGS Service Rifles & Carbines

Fictional rugged rail service rifle with stone armor panels, graphite receiver, cyan accents, iron sights and separate curved magazine model.

This individual download includes the textured R103 Iron Comet model, three geometry LODs, separate weapon/ammunition identities, animation metadata and an optional administrator equip helper. Includes GEN8 and GEN9 native files; intended for FiveM for GTA V Enhanced.

Uses stock GTA Online Railgun handling and explosive impacts, with a separate ammunition pool and single-shot reload behavior. Includes the separate magazine component and its matching archetype. Clip capacity: 1. Initial helper grant: 20 rounds. Existing ammunition is preserved when re-equipping. Crouched-fire flags are retained; a crouch-toggle script is not included. Bipods and optics, where present, are fixed model geometry.

Authored LOD triangles, including magazine geometry where applicable: high 39,978; medium 2,788; low 1,166.

Install the egs_r103_iron_comet folder and add ensure egs_r103_iron_comet to server.cfg with clients disconnected. Weapon identifier: WEAPON_EGS_R103. Optional ACE-restricted F8 command: egs_r103. Read the included README for permissions and inventory integration. No framework dependency; framework inventory adapters and persistence are not supplied.

One weapon design only. The Proving Ground map, NPCs, targets, UI, armory, special target effects, source projects and custom weapon-wheel artwork are not included. Do not run alongside another definition of the same weapon, including the full FSTE collection.

Native files match the accepted FSTE deployment and prior native readback. Metadata extraction and helper behavior are validated offline. A fresh standalone gameplay/framework acceptance test and Legacy gameplay test have not been completed. Previews show the actual packaged GEN9 model rendered in Blender, not in-game screenshots.

Version 1.0.0. Unencrypted ZIP delivery; no Asset Escrow protection. Support: primis11123@gmail.com.

$9.00